A listmember sent me a link to a website, kickstarter.com that I think is vastly superior to quirky.com. In fact, this is an amazing site which looks like something I would design if I had thought of it.
In essence, you post a notice of a project you wish to accomplish, and people pledge to fund it. For their pledge, they get some reward, like a hot air balloon ride, or a copy of a song if the project is to produce a song.
The pledge idea is really nothing new, there are plenty of examples in history, such as in old times when someone wanted a book published, he would pre-sell copies to enough people to warrant the printer making a run.
The site states explicitly it cannot be used for start-up funds, but it can be used for a project like developing a board game. Although mostly creative projects like film and music, there are games, products and other hardgoods.
I like kickstarter better since it is far more flexible, non-discriminatory, requires no upfront fee and leaves the marketing and monetization aspect where it belongs, with you. It appears their system gets about 10% off the top (all in) if your funding is a go, which is very reasonable.
Another subtle difference: both sites generate lots of attention for your project. It seems to me with Quirky the attention goes to Quirky, with Kickstarter it goes to you.
Milestone 3 is enough orders to cover the suppliers minimum production run in a workable amount of time, profitably. Kickstarter very well may prove to serve as a controlled pretest of your project before you go off into Plan A. Learn and test a lot of theses with a project on Kickstarter, then proceed into the real market on a even more solid basis.
I will think this over to test an idea and then report on progress. If anyone else does too, please share your results.
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